SCHOOL OF DESIGNXGBC &MEET present:

A New Immersive Learning Experience

POST—GRADUATE PROGRAMS

MEET and George Brown College launch an international co-branded educational program to deliver to critical one-year graduate certificates in GAME DESIGN and INTERACTIVE MEDIA MANAGEMENT.

They offer a high-quality learning experience between Milan and Toronto to create new worlds leveraging digital technologies and creativity.

The programs focus on the growing need within the digital design industry and contribute to a highly skilled workforce for the Digital Era.

Milano Toronto

Milano and Toronto skylines

Arrow Up

THE FIRST SEMESTER IS HELD IN MILAN, AND THE SECOND AND THIRD SEMESTERS ARE HELD IN TORONTO.

Both programs will start in Milan (IT) at MEET from September to December 2021.

The participants will work in residence at MEET with professionals from the creative industries. In January 2022 program delivery will move to Toronto (CA) and will culminate the program of study over the Spring and Summer with a 4-month Work Integrated Learning experience with Canadian industry professionals. Graduates of both the programs will be eligible for the Post-graduation Work Permit – PGWP in Canada only upon completion of the program.

The building is a futuristic architecture

George Brown College, Waterfront Campus — School of Design, Toronto

The building is a classical architecture

MEET Digital Culture Center — Milan

MEET Digital Culture Center. Fondazione Cariplo

George Brown College. Institute Without Boundaries

Track.1

Inter active media management

The program combines design education with software instruction and hands-on workshops to configure interactive design strategies using existing and emerging display technologies.

Major courses
are:

  • Web Design and Development
  • Media Production
  • 3D Design
  • Interactive Design and Systems

spaceship

Track.2

Game Design

The Game Design program develops the production and design abilities of students in management scenarios through courses in design documentation, milestone and pipeline scheduling, game design theory and psychology

Major courses
are:

  • Game Design Theory
  • Game Management
  • Narrative Design
  • Game Production Thesis

GBC's interior, with people working on desks

15 PARTICIPANTS FOR EACH PROGRAM WILL BE ADMITTED.

Participants (post-graduate students; professionals looking for a new career path) will be taught in English by international faculty with international industry experience. They will be exposed to best practices, trends and strategic insights structured on a real-world studio model.

To qualify and apply for the Game Design and Interactive Media Management programs you must:

  • hold a College Diploma or Bachelor’s Degree, or demonstrated competence through related work experience
  • provide proof of English proficiency
  • technical and creative skills

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